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CodeStyle » History » Revision 16

Revision 15 (Alex Afanasyev, 03/17/2014 09:50 AM) → Revision 16/30 (Alex Afanasyev, 03/28/2014 09:23 AM)

# NFD code style guidelines 

 NFD adopts [NDN Platform C++, C, C#, Java and JavaScript Code Guidelines](http://named-data.net/codebase/platform/documentation/ndn-platform-development-guidelines/cpp-code-guidelines/), with the following exceptions: 

 *     (amended 8) Names representing generic template types should be a single uppercase letter 

         template<class T> ... 
         template<class C, class D> ... 

     However, when template parameter represents a certain concept and expected to have a certain interface, the name should be explicitly spelled out: 

         template<class FaceBase> ... 
         template<class Packet> ... 

 *     (amended 10) 
     Global variables should have `g_` prefix 

 *     (amended 11) 
     **Private** class variables should have `m_` prefix. 
     **Static** class variables should have `s_` prefix. 

 *     (amended 26) 
     Allow commonly used abbreviated **next/prev** pair in addition to **next/previous** 

     Pair **insert/erase** should be used for any new code, already implemented code can keep **insert/delete** if it does not conflict with C++ delete keyword. 

 *     (amended 27) 
     In cases when full word is too long, a commonly accepted abbreviation can be used.    For example, **dest** instead of **destination**. 

 *     (amended 31) 
     Exceptions can be used in the code, but should be used only in **exceptional** cases and not in the primary processing path. 

     Exceptions can be suffixed with either `Exception` (eg. SecurityException) or `Error` (eg. SecurityError).    Alternatively (and it is a recommended method), one should declare exception class `Exception` or `Error` as an inner class, from which the exception is thrown. For example, when declaring class Foo that can throw errors, one can write the following: 

         #include <stdexcept> 
        
         class Foo 
         { 
             struct Error : std::runtime_exception 
             { 
                 Error(const std::string& what) : std::runtime_error(what) {} 
             }; 
         }; 

     In addition to that, if class Foo is a base class or interface for some class hierarchy, then child classes should should define their own `Error` or `Exception` classes that are inherited from the parent's Error class. 

 *     (amended 33) 
     We will use only `.cpp` and `.hpp` extensions 

 *     (removed 35) 
     Lines should be within a reasonable range. >100 column-lines should be generally avoided. 

 *     (removed 44) 
     Implicit conversion is generally allowed. 

     Implicit conversion between integer and floating point numbers can cause problems and should be avoided. 

     Implicit conversion in single-argument constructor is usually undesirable. Therefore, all single-argument constructors should be marked 'explicit', unless implicit conversion is desirable. In that case, a comment should document the reason. 

     Avoid C-style casts.    Use `static_cast`, `dynamic_cast`, `reinterpret_cast`, `const_cast` instead where appropriate. 

 *     (replaced 48) 
     In most cases, class variables should never be declared public. 
    
     The concept of information hiding and encapsulation is violated by public variables. Use private variables and access functions instead. One exception to this rule is when the class is essentially a dumb data structure with no behavior (equivalent to a C struct).    In this case it is appropriate to make the class' instance variables public by using ``struct``. 

 *     (amended 68) 
     All three presented styles ARE acceptable.    First and third ARE recommended (these are actually GNU styles). 

 *     (amended 69) 
     The class declarations should have the following form: 

         class SomeClass : public BaseClass  
         {  
         public:  
           ... <public methods> ... 
         protected:  
           ... <protected methods> ... 
         private:  
           ... <private methods> ... 
        
         public:  
           ... <public data> ... 
         protected:  
           ... <protected data> ... 
         private:  
           ... <private data> ... 
         }; 

     ``public``, ``protected``, ``private`` may be repeated several times without interleaving (e.g. public, public, public, private, private) if this allows better readability of the code. 

 *     (amended 70) 
     When declaring/defining function/method, the return type should be put on a separate line before function/method name. 

     Method and function definitions should have the following form: 

         void 
         someMethod()  
         {  
           ...  
         } 

 *     (amended 76) No space requirement before : in switch statements 

         switch (condition) {  
           case ABC: 
             statements;  
             // Fallthrough  
        
           case DEF:  
             statements;  
             break; 
        
           case XYZ:  
             statements;  
             break;  
        
           default:  
             statements;  
             break; 
         }